Linux users pay more for software

This probably isn’t much of a surprise to anyone, but I saw an interesting chart on the Humble Bundle website regarding donations to their “Pay What You Want” scheme for their Humble Indie Bundle #2. The Humble Indie Bundle #2 is a bundle of 5 awesome indie games, available for Linux, Windows and Mac. The developers have adopted a payment scheme whereby customers can pay whatever they wish for the bundle, from $0.01 up to whatever’s in your bank account, although paying anything under $1.00 brings up a tear-jerking comic about how the developers need money :’(

Upon purchasing the bundle, a chart is displayed at the bottom of the webpage, outlining the open financial details for the bundle, including the total revenue, list of top contributors and the average price paid by Windows, Mac and Linux users. The chart speaks for itself in many ways, but most interestingly is how, although Windows purchases account for more than half of the total sales, Windows users on average have paid the least amount of money for the bundle – less than half of the average price paid by Linux users and slightly less than what was paid by Mac users. See for yourself:

Life goes on.

6 thoughts on “Linux users pay more for software

  1. There’s reasons why the Windows sales are down by half of the Linux sales. One reason could be Windows users have a much bigger selection of games and like many other games, these went unnoticed and they rather buy COD: Black Ops. Just a theory

      • I do understand Elrobot’s theory, though. Linux users aren’t exactly known to buy many games. Linux users will tend to be more appreciative (and therefore pay more) when a high-quality game is made available for Linux. It’s hard to tell. I just made the observation and found it interesting!

  2. Pingback: Open source software users voluntarily pay more | TechRepublic

Leave a Reply